Mugen for all doesnt work1/28/2024 Sets the current Life state of the specified player to a specified amount. Screenshots are saved in the same location as mugen.exe. screens, albeit with some graphical issues. Identical to pausing the game using the Pause key, but it also functions on menus and vs. Restarts the entire match, resetting all variables to their default values, as well as reloading player data. Maxes out time, and both players' Life and Power. Only works while M.U.G.E.N is paused.ĭisplays a list of all valid commands in the Console, as well as descriptions next to each command. Toggles display of the FPS counter in the top right-hand corner.Īdvances frame by 1. Identical to Ctrl+~ or Ctrl+`, though it cannot show the Console, as it needs to be visible for commands to be typed in.įorces both players into their standing states (state 0). If stateno doesn't exit, the specified player will simply remain in their current state, though if an invalid player number is specified, the Console will simply state, "Invalid player specified".Įxample: changestate 1 180 would force player 1 into their win state, albeit not actually causing them to win the match.Ĭlears the debug clipboard of all messages. Replace with 1-4, and with desired stateno. Also, M.U.G.E.N will not close while the Console is active, unless the quit command is used.Ĭlears the console of all messages and previously typed commands.įunctions like the state controller of the same name, forcing the specified player into the specified state. It should be noted that player input keys are disabled while the M.U.G.E.N Console is active, so keys that are normally mapped to buttons will have no affect on background gameplay such as menu navigation and character actions. Similar to the Command Prompt, the Console has its own set of valid commands, and although most perform identical functions to the debug keys listed above, they can be used regardless of whether or not debug keys are enabled. Introduced in M.U.G.E.N 1.1, the M.U.G.E.N Console (also known as mconsole) is a tool used primarily for debugging and testing purposes, activated by pressing Ctrl+~ or Ctrl+` depending on the keyboard layout. Toggles V-sync, which helps prevent moving images from "shearing". Toggles auto-refill of both players' Life and Power. Will appear to run slowly if the machine being used is not powerful enough. Toggles speed-up, which makes M.U.G.E.N run at its fastest setting. Toggles display of the Life and Power bars. Default is Auto.įorces both players into their standing states (state 0). Initial activation will show player 1's debug information further presses of CTRL+D will cycle between each character's (or helper's, if they exist) debug information, until all information has been cycled though and debug mode is deactivated.Ĭycles through frameskip speeds of Auto (A), 0, 1 and 2. Replace with 1-4.Įxample: Ctrl+Alt+1 would toggle the existence of player 1.Īctivates debug mode, should it be currently deactivated. Replace with 1-4.Įxample: Ctrl+1 would toggle the A.I. Shows/hides the M.U.G.E.N Console this can be used even if the debug keys are disabled. This can be used even if the debug keys are disabled. pcx format (.png format in M.U.G.E.N 1.0 and newer) screenshots are saved in the same location as mugen.exe. Takes a screenshot of the game, saved in. Sets the time to 0, resulting in a Time Over. In M.U.G.E.N 1.1, F2 only reduces player 2's Life to 1, making it similar to F1 and subsequently removing the functionality of Shift+F2. Sets both players' Life to 1 as with F1, this debug key is also neutralised by particular characters. Has the same effect as F1, but K.O.s player 1 instead of player 2. Certain characters contain coding that keeps them from being K.O.'d in this manner. The debug keys are enabled by default, but can be disabled by editing the mugen.cfg file that resides in the data folder.
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